Singularty Spell & Kickstarter Update

We’re thrilled to see all the excitement from the gaming media and the Rogue Wizards Kickstarter community.  We couldn’t have gotten this far without the help and support of fans.  Thank you.

As Rogue Wizards moves forward, we feel it’s important to share news, updates, and answer any questions. Have a specific question? Send us a message or leave a comment through the Kickstarter page.

Take a look at some of the outstanding press the game has received.

“Rogue Wizards is the kind of title people get obsessed over to fully understand and master the systems at play.” – Cliqist

Rogue Wizards looks like that it could be a fun and laid back experience, with cute characters and animations emphasizing its unique brand of dungeon crawling” – Shack News


 

For our first update we wanted to show you the brand new cosmic Singularity spell.

Singularity is acquired once your Wizard reaches a higher level in Cosmic Magic, and is a powerful spell to have at your disposal.

Casting this spell on any visible location in the world opens up a portal to the cosmos and summons a cosmic singularity.  Once it arrives, the massive gravity of the singularity will pull and deform the landscape around it, after which cosmic rays emerge attaching themselves to nearby targets and then pull them inside.

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Should the target survive, Singularity relocates the target and nearby enemies, which offers several key gameplay advantages.

With Singularity, players can push enemies away when they get too close for comfort, or pull them closer before landing a devastating blow at close range. Since Singularity also groups enemies together, it also works great as a set up for powerful area-of-affect attacks.

Stay tuned for more updates, vote for Rogue Wizards on Steam Greenlight, and check out the Rogue Wizards Kickstarter project which ends on Tuesday November 11th, 2014.

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